![]() ![]() See also: Common gameplay elements in the Ratchet and Clank series For the first time, Clank (in his typical form) was not a playable character.ĭeadlocked was met with generally favorable reviews and was a commercial success, selling 2.1 million copies by 2007. Some vehicles return from previous games, and new ones are introduced. ![]() This game was the first in the series to feature cooperative gameplay in a story mode, and also includes an online multiplayer mode. The player, as Ratchet, fights in DreadZone tournaments across the "Shadow Sector" in the "Solana" Galaxy, with a large variety of weapons. The gameplay is similar to that of other games in the series, but focuses more on shooter aspects rather than platforming. ![]() It's also the last main series Ratchet & Clank game to be released on PlayStation 2. Deadlocked was the last Ratchet & Clank game to be rated T, despite the introduction of the E10+ rating earlier that year. The three must find a way to deactivate the collars and free the other heroes being held prisoner. Ratchet is given a "DeadLock" collar, which will explode if he becomes uncooperative or boring. The game's story begins as Ratchet, Clank, and Al are abducted and forced to compete in "DreadZone", a violent game show in which heroes are forced to kill each other. Ratchet: Deadlocked (known as Ratchet: Gladiator in Europe and Australia) is a 2005 action platformer, developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 as the fourth installment of the Ratchet & Clank series. ![]()
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